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Ludum Dare 36

The Theme is:

GO! GO! GO!

Ancient Technology

The Compo ends in

Solo, from scratch, with source, in 48 hours.

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Submission Hour ends

Compo Submission Hour! Submit now!

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Feedback Friends

Give and receive feedback on your game

Game Over!

The Jam ends in

Solo and Teams, relaxed, 72 hours.

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Submission Hour ends

Jam Submission Hour! Submit now!

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LD36 has ended!

Well done to everyone who took part.

1912 Amazing Games!

Ludum Dare 36

August 26th-29th, (Starts: Aug 27th 01:00 UTC)

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Suggest a theme!

Theme suggestions for LD36 now open

Slaughter coming soon

Theme suggestions for LD36 now closed

Theme slaughter!

Separate the good themes from the bad ones

~ v o t e   n o w ~

Theme Voting

Log in and choose the theme for LD36!

FINAL ROUND

Judging ends in

Click here to start

RESULTS SOON

Submission Hour ends

Submission Hour! Submit now!

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Submission Hour ends

Compo Submission Hour! Submit now!

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Ludum Dare 34

Coming December 11th-14th Weekend

Results Soon

October Challenge ends

Make a game – Take it to Market – Earn $1

Ended. Submit Now!

The Jam ends in

Solo and Teams, relaxed, 72 hours. Submit here!

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The Compo ends in

GO! GO! GO!

Theme Voting

4 Rounds of voting, new rounds every day! The top 20 themes will be your Final Round!

Results Soon

Ludum Dare 34 Results

See the winners!

RESULTS SOON

LD 35 (Apr)

Future

Mini 70 (Sep)

Ludum Dare 36

Real World Gatherings

Wallpapers

Warmup Weekend

Tools

Rules

The Ludum Dare 32 Theme is: An Unconventional Weapon

Keep working until the deadline! Submission Hour begins soon! An extra hour to submit your game!

Submission Hour! … more or less. Just get your game submitted. Sorry about the server problems!

Theme: One room | Submission Hour for the JAM ends in: Uh oh! | Judging ends in: GO! GO! GO!

Theme: One room | Judging ends in: GO! GO! GO!

Submission Hour! Submit your Jam games now!

Join us on Twitter and IRC (#ludumdare on Afternet.org) for the Theme Announcement!

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

New Server: Welcome to the New (less expensive) Server! Find any problems? Report them here.

Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

PSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Heard about Chrome and Unity Player? No? Click Me

Back to Browse Entries

Pixilion
by sirikan - Compo Entry

Dig and build your way to victory. While avoiding the enemy which you must destroy using means of traps and cunning.

Use the arrows or wasd to move the screen and the mouse wheel to zoom in and out.

Usage of items in game will be shown in the tutorial levels.

Downloads and Links

Web

WebGL

Windows

Linux

Source

Ratings

Coolness

56%

#539

Audio

2.72

#542

Fun

3.06

#625

Graphics

2.94

#656

Innovation

2.94

#658

Overall

3.06

#699

Humor

2.44

#835

Mood

2.56

#891

Theme

2.84

Comments

jk5000 says ...

Apr 20, 2015 @ 5:47am

I think I saw a lemming. Okay game.

andrewkschwartz says ...

Apr 20, 2015 @ 5:53am

Mine huh?

ShIxtan says ...

Apr 20, 2015 @ 6:01am

Was fun, might be nice if guys moved a little faster.

rplnt says ...

Apr 21, 2015 @ 8:41pm

Classic. A bit of bugs here and there (ladders!!) but that's to be expected. Good work.

RadStar says ...

Apr 23, 2015 @ 8:14am

Nice game!

Somnium says ...

Apr 23, 2015 @ 4:56pm

Scrolling speed was a bit slow, but otherwise a fun (if somewhat buggy) Lemmings-inspired game!

12 Pechás Of Souls says ...

Apr 28, 2015 @ 10:46am

Great game with nice mechanics. I would add a button for increase the time velocity.

Good work!

KaiseanGames says ...

May 6, 2015 @ 1:20pm

You just reminded me of my childhood. Well done!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

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